


Medics have a quick-heal, so come in especially handy during Team Deathmatches when pinch-points come to the fore and the lengthy healing process administered by other classes puts them at risk of death mid-heal. The classes are nicely judged, with an emphasis on support which is typical of the franchise – Battlefield has always been more forgiving of those who don't possess semi-pro fast-twitch skills than Call of Duty. The standout mode is Grand Operations, which mixes and matches game-modes to track mini-campaigns as they progress over three days.Ī typical Grand Operation might include a Frontlines session – in which opposing teams have huge shoot-outs around chained objectives which, if captured, will push the frontline back – or Airborne, in which one team fights off a stream of incoming paratroops, and a limit on respawns generates a nail-biting end-game. MultiplayerĮven with chunks missing, there's still a welter of things to do in Battlefield V from a multi-player point of view. The enemy AI is annoyingly dumb unless you crank up the difficulty level, though. Sure, they have some more linear sequences, but they also cleverly work in introductions to various multiplayer modes, and generally feel both fresh and very distinctive. What really impresses about the War Stories is the way in which they present you with a number of objectives, then let you fulfil them however you see fit, in any order, and by employing stealth or a guns-blazing approach. Tirailleur, meanwhile, shows a French North African volunteer overcoming racism from his fellow soldiers before participating in the drive to liberate France. Firestorm, Battlefield V's battle royale mode, is also nowhere to be seen, although we're promised that will arrive on some unspecified date in March 2019. At least we know when Tides of War should arrive – on December 4, along with the final single-player War Story. The most significant among them being Tides of War, which is the game's "Live service" – that is, its equivalent to the likes of GTA Online, which is intended to provide a feeling that you're taking part in a huge, constantly evolving, persistent campaign. At launch, chunks of Battlefield V which had been previewed are missing. The good news is that Battlefield V builds on Battlefield 1's framework to achieve even greater levels of immersion, and make its players feel even more like a vital cog in a vast war-machine.īut there's a catch.

EA's flagship shooter is all about making you feel like you're in the middle of a raging, all-out, large-scale war, and 2017's World War I-set Battlefield 1 took that ambition to new heights. (Pocket-lint) - Over the years, Activision's Call of Duty has established itself as the first-person shooter for the masses (becoming an incredible cash-cow in the process) while Electronic Arts' rival franchise, Battlefield, has developed a following which views itself as a bit more discerning.
